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Darren Red State Cowboy
December 7th, 2010 @ 9:46AM
Registered: 2004-08-30 Location: Dallas, TX Posts: 1145
| I was at the trusty Walmart by 10:30pm, first in line. By midnight there were 4 of us in line. It was quite the launch event. The clerk wheeled out one basket half full with copies and 6 CE's. In years past there would be about 50-100 in line by midnight. Apaprently Blizzard's "buy online" marketing strategy worked like a charm. I'm fairly certain the retailers are quite happy about it.
I installed it when I got home (like 5 minutes), and promptly went to bed because I have work in the morning. haha The launch was 2am my time, no way. This was the first expansion that I missed the actual launch. |
jdLordHelmet Good is Dumb
December 7th, 2010 @ 2:15PM
Registered: 2003-12-22 Location: Atlanta, GA Posts: 1295
| I went to bed early and woke up at 3am (EST) for launch :) Got in 3 hours before I had to get ready for work. |
hjparcins General
December 7th, 2010 @ 5:08PM
Registered: 2008-10-27 Location: Fort Lauderdale, Florida Posts: 980
| Position in queue: 1875
Estimated time: 124 min
WTFFFFFFFFFFFFFFFFFF
EDITED: 2010-12-07 17:13:47 |
Darren Red State Cowboy
December 7th, 2010 @ 6:36PM
Registered: 2004-08-30 Location: Dallas, TX Posts: 1145
| Haha Hjparcins, I logged in this evening over 2 hours ago and still have another estimated 30 minutes. It's ok though, I know that within a month people will get bored and quit again. I like my server for it's high as hell population unlike my old server that died a fiery death due to quitters.
One day I'll get to 85. |
justinr Marine
December 8th, 2010 @ 9:49AM
Registered: 2003-04-13 Location: Houston, TX Posts: 118
| I got server first L85 druid! So happy! |
RowdyRoddyPiper Nut Job
December 8th, 2010 @ 4:46PM
Registered: 2003-06-20 Location: Nashville TN Posts: 1673
| man i love worgen what fun to just diddle around in human form then go BAM GRRRRRRRRRR WORGEN!. worgen should get a leap move tho. But i know later playing my warrior ill get heroic leap for him. that oughtta be super fun and im cracking up at westfall, all the hobos pushing shopping carts!! too funny. and grats on your server first justin. i was online when someone on my server got the level 85 server first. i bet you got lots of whispers |
Charkoth Right Wing Extremist
December 12th, 2010 @ 1:35AM
Registered: 2003-05-08 Location: OHIO Posts: 2203
| Was the third shaman on my server to 85. Didn't try to get first since I went to bed at launch because of Blizzard making the server switch happen at midnight PST instead of Eastern like it used to.
Already average Ilvl 243 in full heroic gear and down my first raid bosses today. It's been a great week off of work. |
Macavity Peon
December 12th, 2010 @ 7:05AM
Registered: 2005-04-16 Location: Posts: 105
| Charkoth, do you take off all your vacation time when a new Blizzard game comes out? You took off a week for Starcraft 2 and now a week for Cataclysm. If Blizzard games came out more often, you`d be in trouble.
I`m currently enjoying Cataclysm. I played WoW during stress test and then during release. I stopped playing it so I missed all the expansions.
I like the revamped zones. But more importantly, I *really* like the Horde being the badass guys they were in Warcraft 2 instead of this `noble savage` garbage they became. I really like how `war` is being shown with battles and all instead of the zones feeling like nature parks.
My only complaint are the dungeons. People just run right through them. It was quite a shock to me since I remembered doing all this coordination and crowd control back with Vanilla WoW. Dungeons don`t have to be time consuming, but they do need to be dangerous. |
undreaming Kali Compton
December 12th, 2010 @ 8:54AM
Registered: 2009-05-30 Location: SLC, UT Posts: 255
| Interestingly, leveling seems so much faster in cata!
I also tried to do some feral druid'ing. Man, they changed up that tree since BC! I have to relearn everything again! |
justinr Marine
December 12th, 2010 @ 2:54PM
Registered: 2003-04-13 Location: Houston, TX Posts: 118
| We just downed Magmaw & Omnitron Defense System in Blackwing Decent and Valiona & Theralion and Halfus Wyrmbreaker in The Bastion of Twilight. The new raids are a lot of fun! We were world rank 145 as of the downing, U.S. rank 35. We`re trying to stay top 50 U.S. this expansion but we`ll see. The new raid content is a ton of fun though! Everyone should try it out. |
Disastrous Fate General
December 13th, 2010 @ 6:27PM
Registered: 2004-02-09 Location: Posts: 1012
| "If Blizzard games came out more often, you`d be in trouble."
I don`t Charkoth has anything to worry about, hahaha. |
Smokin Joe Marine
December 14th, 2010 @ 12:01PM
Registered: 2006-06-10 Location: The Land of Chocolate Posts: 2240
| I feel like an ex-heroin junkie...
it's ok joe, you don't need to play WoW.
|
Wootah non-leet
December 14th, 2010 @ 1:24PM
Registered: 2003-05-16 Location: Utah Posts: 1464
| So far the expansion has been interesting.
I got server first alchemist. Should have had server first Herbalist too but I play with a phone tether and I didn't have all the content for hyjal downloaded so i hit a magical barrier wehn i went to pick herbs and had to wait, plus all the bloody horde killing everybody and of course a stupid druid who doesn't have to leave flight form won it...
But I have mixed feelings about this expansion.
Leveling and new world Content: A
Dungeons and Raiding: B+
Class Overhalls: A-
PvP and BG: A+
Professions: D
someone REALLY dropped the ball on professions. I think Nebu will not be too keen on Archaeology come here at max level. The fact that you don't need anything but Tol'vir sites towards the end, and have to keep harvesting crap you already have seen until a tol'vir site spawns is no kind of fun. Add in that when you get them there is a chance for junk gets worse, and then when you get things like the Canopic Jar and open it only to find it empty after wasting TONS of Tol'vir fragments on gets really infuriating after the second or third jar. (if you do the math it ends up being hundreds-thousands of sites). Apparently they just hotfixed the number of framgents up to 6.
Almost all the other professions fair just as poorly. I understand there is a limited number of ideas left for fun stuff in engineering, inscription, and JC, which is fine, but please at least make it functionable. Punishing players for having maxed there profession is probably and oversight but ridiculous (discoveries in engineering & chemistry need to have less than max level). At least JC can have a lower level JC follow them around and trade drop patterns to them.
And lets not talk about the problems with phasing and gathering professions or crafting professions and Chaos Orbs. So stupid.
As a person who spends a majority of their time just doing professions in wow, this is a HUGE let down and reflects the lower priority or recognition Crafting players get. |
Charkoth Right Wing Extremist
December 15th, 2010 @ 7:32AM
Registered: 2003-05-08 Location: OHIO Posts: 2203
| I don't think the professions are that bad. I've had a lot of fun with Jewelcrafting at least. Enchanting is (as usual) however just a giant money sink and simply impossible to make money with. |
justinr Marine
December 15th, 2010 @ 10:19AM
Registered: 2003-04-13 Location: Houston, TX Posts: 118
| Enchanting is a long term money maker. I`m considering dropping it (had it since vanilla) for engineering though. Those engineers get such fun toys it seems to be the best way to go. |
Charkoth Right Wing Extremist
December 15th, 2010 @ 12:31PM
Registered: 2003-05-08 Location: OHIO Posts: 2203
| I don't see how enchanting could possibly make money. There are always Vellums available for less than cost of mats for people and on the big enchants you'd be lucky to make 100g an enchant due to the rarity of expensive enchanting needs and the fact everyone has those enchants.
Jewelcrafting is a much steadier and lucrative market though. I've made close 60K buying elementium ore, prospecting and then cutting blue gems and selling green uncuts since release of cataclysm. |
hjparcins General
December 15th, 2010 @ 5:17PM
Registered: 2008-10-27 Location: Fort Lauderdale, Florida Posts: 980
| It's all based on your server.
I had a Jewelcrafter during WOTLK and tried to make a profit. The server was so inundated with gems that you couldn't make a profit on any cut that wasn't epic, and even then you had to get in in the morning before 200 people undercut you to the point where they were losing half their cash. |
killer6600 Marine
December 15th, 2010 @ 10:57PM
Registered: 2007-06-16 Location: canada Posts: 1156
| for people saying new pvp is good, try tol barad when you`re attacking, a battleground like eots where you have to 4 cap to win and the other team just has to hold 1 for 30 min to win, stupid |
killer6600 Marine
December 16th, 2010 @ 11:02PM
Registered: 2007-06-16 Location: canada Posts: 1156
| those 2 fishing achieves are bullshit
6 fish at |
Wootah non-leet
December 17th, 2010 @ 9:45AM
Registered: 2003-05-16 Location: Utah Posts: 1464
| If those fish are so dang rare, you would think they gave you super powers if you ate them. Of course that would mess up the raiding environment, so it should just be something cool looking. |
Big W Marine
December 17th, 2010 @ 10:13AM
Registered: 2003-04-25 Location: Posts: 173
| I finished the inland fishing achievement (coastal one is done other than summer bass). The Bloated Mud Snapper took me over 10000 casts to get. Way too much time that I will never get back. |
Tapar Posting Ninja
December 17th, 2010 @ 7:30PM
Registered: 2003-03-27 Location: NH Posts: 267
| I just maxed out my Archeology and so far have gotten a couple of cool rares. I got the dwarf mug that summons some dancers, a night elf necklace that turns me into a wisp for 20 seconds, a baby raptor bones pet, and I am working on a dwarf hearthstone thing. I leveled it hoping for the alchy mount recipe, but I like it more than I expected. It is really nice to not have to fight over pops like the miners and herby's do.
It really helps being a mage though, I doubt I would have it maxed out if I had to actually do all that traveling the hard way.
Right now my big money maker is Alchemy, transmuting less expensive Volatile Life into more profitable fire, water, earth, or air...that is nice. I do keep spending them on tailoring, but I suspect they will keep me supplied in gold till the people dumping money into profession's passes. |
Zelph01 Marine
December 18th, 2010 @ 8:49PM
Registered: 2005-06-20 Location: Posts: 648
| Charkoth, Enchanting is NOT a money sink. It`s the most profitable prof in the game if you do it right.
And I`m not just saying that- I was realm first enchanter (Look me up on Armory - Zelph Quel`dorei). I spent 32,000 gold to get that and I made it all back +8000 in 3 days. DEing low priced greens and selling the dust and essences.
|
jdLordHelmet Good is Dumb
December 19th, 2010 @ 5:24PM
Registered: 2003-12-22 Location: Atlanta, GA Posts: 1295
| I am hitting a wall on the heroics right now. I play a DPS (rogue) and having 45-50 minute queues, only to get in a group that sucks and taking 3 hours in a heroic is not fun. I have only cleared a heroic 3 times now, usually painfully, out of like 8 tries. I am not having fun. Probably going to switch to my pal tank, or quit playing again. |
Wootah non-leet
December 20th, 2010 @ 1:53PM
Registered: 2003-05-16 Location: Utah Posts: 1464
| I wonder if blizzard's intention with the tougher healing was to make more DPS stop playing by having longer queues.
|
Trickshot Peon
December 20th, 2010 @ 11:25PM
Registered: 2006-10-22 Location: Lansing, Michigan Posts: 354
| WoW has reached FFXI levels of insanity, Whats even the point of playing anymore? |
Istari Kali Compton
December 21st, 2010 @ 7:30AM
Registered: 2003-03-26 Location: Lexington, Kentucky Posts: 926
| I heard when starting Archaeology to save your discoveries until you hit 100 points, the point at which you can't skill up on the surveying anymore. |
Tapar Posting Ninja
December 21st, 2010 @ 7:18PM
Registered: 2003-03-27 Location: NH Posts: 267
| That is a VERY good tip Istari, I wish I had done that! I was at 99 points when I solved an item and it added 5 points bringing me to 104...and I was 1 point off from that point on, fairly frustrating.
I like that they upped the difficulty a bit on the heroics, but I really wish they had maintained the shorter runs from WoLK, it sucks to need so much time just to run an instance. Even a smooth run takes a while with the new zones.
|
undreaming Kali Compton
December 22nd, 2010 @ 6:51AM
Registered: 2009-05-30 Location: SLC, UT Posts: 255
| Queuing as a tank still gives me less that 5 seconds before the 'enter dungeon' window pops up. I think the difficulty is that people are playing Cataclysm the way they did WOTLK: no cc or spacial awareness.
Cata requires for dps classes to help their healers by using abilities like Recuperate and Frenzied Regeneration, plus spending a global cooldown or two on cc'ing stray targets, stunning, or otherwise mitigating incoming group/raid damage.
Then again, healers are being pretty dumb too. It's hard to find a good one so he (or she) wouldn't run out of mana in the first 2 min of a boss fight. |
Wootah non-leet
January 6th, 2011 @ 8:34PM
Registered: 2003-05-16 Location: Utah Posts: 1464
|
Then again, healers are being pretty dumb too. It's hard to find a good one so he (or she) wouldn't run out of mana in the first 2 min of a boss fight.
Shut the hell up! Blizzard hasn't come close to balancing the healing/tanking classes.
Case in point, the latest PTR notes: Feral tank damage nerfs. Druid Healing Buffs. Healing Priest Buffs. Heal a heroic on your priest @329 gear level before PTR goes live and tell us how it is!!! |
undreaming Kali Compton
January 6th, 2011 @ 8:46PM
Registered: 2009-05-30 Location: SLC, UT Posts: 255
| Well, I'm not gonna lie, I tried healing in all heroic healing gear on my druid and I had TERRIBLE time doing that! My hat's off to all the healers who can heal anything!
As a healer, I almost had to ignore dps. Tanks took waay too much of my attention! Then again, if dps dies, it's their dam fault! |
Nebuchadnezzar The King
January 27th, 2011 @ 4:51PM
Registered: 2003-03-20 Location: Irvine, CA Posts: 3629
| I preferred the last Wrath style of blast and forget heroics. |
RowdyRoddyPiper Nut Job
January 27th, 2011 @ 5:26PM
Registered: 2003-06-20 Location: Nashville TN Posts: 1673
| I honestly think blizzard has finally kicked me of my wow habit. The heroics are just dumb hard. Most players are pot heads or 14 year olds and cant think on the spot. so i have no intention of doing heroics when they are this stinking difficult. wotlk was perfect. yeah it was easy but it passed the time and was mind numbingly fun just like cow runs (were) and baal runs in D2.
Blizz has fundamentally the right idea, they want it to be a challenge to get every player doing his thing (pretty much perfectly) and believes super difficulty is fun...sure to the best players it might be. But you are dealing with random scrubs most of the time. The elite of the elite are few and far between in a random instance que. So you wind up with 40 minute+ ques and massive fails in an instance and that is ZERO fun i dont care who you are. |
Jeff Diablo Fan
January 27th, 2011 @ 5:37PM
Registered: 2003-06-03 Location: IL Posts: 443
| I thought I might come back to WoW for Cata but that didn't happen, so I'm pretty much done with the game I think. Waiting for Diablo 3 of course! Hopefully that comes out by Christmas time this year. |
justinr Marine
January 27th, 2011 @ 7:02PM
Registered: 2003-04-13 Location: Houston, TX Posts: 118
| As far as healing is concerned it`s because people aren`t researching their class or bothering to read their spells. They expect to go in to MAX LEVEL content that is "heroic mode HARD" and just spam rejuv and regrowth (or whatever the equivalent is for your class). I was healing heroics within the first 24 hours cata was released on my druid when EVERYONE was in bad gear. The issue is compounded by bad players in your group taking extra damage when it isn`t necessary. Mana management was a stated goal for Cataclysm and I think they nailed it almost perfectly. |
ReaverSC Peon
January 27th, 2011 @ 8:31PM
Registered: 2011-01-03 Location: San Jose, CA Posts: 123
| I`m loving and hating the heroics. I`m loving them because they are a challenge again the way WoW was when the game first came out. Wotlk was a joke and I`m glad I took a three year break from WoW during which I skipped the whole thing.
I`m hating them because.......they are a challenge! I`ve had some frustrating experiences waiting 40 minutes to get into a dungeon only to fail at the first boss a couple of times. I think it will get easier with time as everyone learns and catches on. |
Noss Peon
January 28th, 2011 @ 1:15AM
Registered: 2004-02-10 Location: Canada Posts: 1132
| Boo hoo, heroics are hard! Give it a few more months for people to overgear the places and they`ll be easy again. Get over it. |
hjparcins General
January 28th, 2011 @ 6:34PM
Registered: 2008-10-27 Location: Fort Lauderdale, Florida Posts: 980
| Heroic difficulty is pretty much directly correlated to how good the tank and the healer are geared.
Starting out tanking them, they were pretty hard. Now that I'm geared up, if I have a decent healer, I can tank almost every pull in every instance with no CC and no real threat of wipes.
The only problem I have now is when the group has to rely on DPS to do something vital, like AOE down a wave of adds or kite something around. It's all based on the weakest link, really. |
ReaverSC Peon
January 28th, 2011 @ 8:10PM
Registered: 2011-01-03 Location: San Jose, CA Posts: 123
| @Noss - Can`t read? I believe the end of my post says "I think it will get easier with time as everyone learns and catches on". Whoops. |
Macavity Peon
January 30th, 2011 @ 3:19PM
Registered: 2005-04-16 Location: Posts: 105
| The Guild leveling system is the worst thing about Cataclysm. No one wants to join a small guild now. Everyone wants to go to a mega raiding guild or something else already established. Now that guilds `level`, there is less and less inclination for anyone to join a small or less experienced guild.
The big guilds will get only bigger and the small guilds might as well disband. I`m a priest in a very small guild that is currently lacking a tank. Why would a tank join such a small guild where there are so many others which are already leveled up?
I don`t like guilds because of the stupid barrens chat garbage that tends to go on in guild chat and the politics of the teenagers in it. But with these absurd guild rewards, it seems as if Blizzard is trying to push everyone to play WoW a certain way. And this way doesn`t fit personalities who do not really like large organized social structures (we have real life families and jobs for that). |
Wootah non-leet
February 8th, 2011 @ 12:08PM
Registered: 2003-05-16 Location: Utah Posts: 1464
| You exaggerate Macavity.
My alts are in a crap guild. The most i have ever seen online is 8-9 people. No raids and maybe just MAYBE they will put together one heroic run every other day. They do run a few heroics on Saturday.
They Rarely break 50% of the cap and often times I will be on in the late afternoon and see that the current day is only 1% of the daily cap.
Guess what level they are: Level 9.
http://us.battle.net/wow/en/guild/kalecgos/ye%20olde%20republic/
If you call that a mega guild or a raiding guild... i dunno. Sure as the amount of exp for a level increases it will take longer and longer to level, but guess what, they get lots of great perks and they are happy about it. They love it. It works for them, and yes they are leveling slowly.
I think the system actually is pretty awesome. It will be the mega guilds who have hundreds of players running heroics together daily that will hit level 25 first (since they removed the daily cap for level 24 and 25). Little guilds don't even need the latter end stuff anyway. |
tappertrainman Conservative
February 9th, 2011 @ 2:08PM
Registered: 2003-03-26 Location: San Diego, CA Posts: 628
| I have the same experience Wootah, smallish guild of 10-13 players and we're working on level 9. It isn't intended to be like the leveling grind where it's over in a few days. It's meant to take several months or longer especially for small guilds. |
Darren Red State Cowboy
February 10th, 2011 @ 1:39AM
Registered: 2004-08-30 Location: Dallas, TX Posts: 1145
| I started a guild a month ago that ultimately will be for me and my friends and raiders we choose. For laughs I random invited over 250 people that joined up. We're working through L5 but the people are all mostly below level 80 and usually there's 7-15 people on at any given time. Me and my friends are happy, we mostly talk in O chat watching people join or gquit, we don't care, we don't care about any of them or what they want or need. We do our thing, they level the guild while we knock out heroics.
This guild system is going to teach people a serious lesson about being in a real guild. A level 25 guildmaster will wield incredible power. They will determine your virtual future and if you don't know them, then I'm pretty sure people in those mega guilds will find out the level of that power this April and Blizz is going to find themselves deluged with hate mail. If you're going to recruit, do it in about late April. People will learn that there's 2 guilds inside those mega guilds - the ones they want to keep and the ones that were merely useful idiots out for nothing but perks. You will be ordered around for the first time in WoW history by people you don't even know, or risk getting the kick.
Getting people to join low rank guilds is hard, yes. But for when I'm looking at a real recruit for raiding if they ask my guild level even once, I immediately end the conversation. That's the beauty of the system, it tells you that same person will not be loyal, is out for a free ride, and is ultimately someone you don't want to know if you're serious about gaming. How hard is it to armory the guild? For a leveling character, level 6 is about all you can really enjoy from the system, maybe hasty hearth but that's crap anyhow when you're going to be pounding on monsters for an hour in a zone.
I assure you, small guildmasters, once 25 hits for the major guilds on your server, you'll get a chance to recruit some new blood. They may not be the best on the server but they'll at least learn a lesson - if you didn't app for your guild spot, you're a tool.
I like the system overall, I have dinged all of our levels personally. It's a great feeling of accomplishment. I most like the Pandora's Box of Horrors that it's going to unleash, simply because I think the system is going to be abused at about Nuclear Holocaust level by the guildmasters - especially in those mega guilds that almost didn't exist prior to Cataclysm. Keep your eyes peeled for the massive QQ incoming!
And Archeology is so stupid addictive I wish I never read about it.
EDITED: 2011-02-10 01:45:07 |